Narrative Discourse
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The Critique Sessions 1- Projects
This is our forum to discuss contemporary and classic interactive narrative. The terms here are of no fixed set, please explore share and experiment. - 52 Topics
- 617 Posts
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Last post by do.0b
on Sat May 29, 2010 11:41 am
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The Critique Sessions 1- Projects
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The Critique Sessions 2- Mechanics
This is our forum to discuss interactive narrative mechanics, interactive systems or "game play" that facilitates, or attempts to facilitate, a rich user experience. - 16 Topics
- 105 Posts
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Last post by Steve Ince
on Mon Aug 30, 2010 9:39 am
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The Critique Sessions 2- Mechanics
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- Active topics
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- David Cage compares game cut-scenes to porn
by Anthony.Hart-Jones on Tue Aug 17, 2010 4:15 am - 1 Replies
- 12 Views
- Last post by Steve Ince
on Mon Aug 30, 2010 9:39 am
- David Cage compares game cut-scenes to porn
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- Story and gameplay
by Jonas on Wed Jul 21, 2010 6:27 am - 0 Replies
- 18 Views
- Last post by Jonas
on Wed Jul 21, 2010 6:27 am
- Story and gameplay
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- Steve Ince thinks that dialogue trees don't work... (or not)
by Anthony.Hart-Jones on Fri Jun 18, 2010 5:29 am - 4 Replies
- 68 Views
- Last post by Steve Ince
on Thu Jul 08, 2010 1:12 pm
- Steve Ince thinks that dialogue trees don't work... (or not)
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- The toolsets we use for creating dialogue
1, 2, 3, 4, 5by Anthony.Hart-Jones on Tue Dec 01, 2009 9:15 am - 42 Replies
- 640 Views
- Last post by Steve.Mallory
on Thu Feb 18, 2010 11:02 am
- The toolsets we use for creating dialogue
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- Silent vs. Talkative
by Steve.Mallory on Fri Feb 12, 2010 7:01 pm - 3 Replies
- 143 Views
- Last post by Steve.Mallory
on Wed Feb 17, 2010 5:19 pm
- Silent vs. Talkative
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- Tips from one of the masters...
by maldal on Wed Dec 23, 2009 11:01 am - 2 Replies
- 145 Views
- Last post by Jarrod.Penfold
on Wed Dec 23, 2009 7:03 pm
- Tips from one of the masters...
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- Do stories need words to be told?
by maldal on Fri Dec 04, 2009 12:55 pm - 7 Replies
- 201 Views
- Last post by johnb
on Mon Dec 14, 2009 3:51 pm
- Do stories need words to be told?
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- Al Lowe and Rhianna Pratchett talk about humour in games
by Anthony.Hart-Jones on Tue Nov 24, 2009 12:34 pm - 3 Replies
- 124 Views
- Last post by maldal
on Tue Nov 24, 2009 6:46 pm
- Al Lowe and Rhianna Pratchett talk about humour in games
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- I am just an interview-finding machine...
by maldal on Mon Nov 23, 2009 12:53 pm - 0 Replies
- 75 Views
- Last post by maldal
on Mon Nov 23, 2009 12:53 pm
- I am just an interview-finding machine...
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- Another interview...
by maldal on Fri Nov 20, 2009 5:10 pm - 1 Replies
- 95 Views
- Last post by Jonas
on Sat Nov 21, 2009 5:14 am
- Another interview...
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- Interview with two Narrative Designers / Writers...
by maldal on Mon Nov 02, 2009 10:27 am - 1 Replies
- 108 Views
- Last post by Wednesday
on Tue Nov 03, 2009 1:10 am
- Interview with two Narrative Designers / Writers...
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- Blowback from leaked Modern Warfare 2 footage...
by maldal on Wed Oct 28, 2009 11:58 am - 4 Replies
- 184 Views
- Last post by maldal
on Thu Oct 29, 2009 11:38 am
- Blowback from leaked Modern Warfare 2 footage...
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- Lessons from bardic pursuits?
by AnthonyHJ on Tue Oct 20, 2009 5:05 pm - 7 Replies
- 195 Views
- Last post by maldal
on Thu Oct 22, 2009 9:49 am
- Lessons from bardic pursuits?
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- The Player Is the Thing
by maldal on Mon Oct 19, 2009 12:00 pm - 8 Replies
- 235 Views
- Last post by AnthonyHJ
on Wed Oct 21, 2009 3:47 am
- The Player Is the Thing
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- A narrative as deep as the player chooses
by Jonas on Tue Sep 29, 2009 8:47 am - 3 Replies
- 267 Views
- Last post by Jonas
on Wed Oct 14, 2009 1:41 pm
- A narrative as deep as the player chooses
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- Adaptivity & Interactivity: dimensions of depth
by do.0b on Thu Sep 24, 2009 11:45 pm - 3 Replies
- 203 Views
- Last post by Jonas
on Tue Sep 29, 2009 5:03 am
- Adaptivity & Interactivity: dimensions of depth
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